Thursday, September 16, 2010

Infestors

Infestors are an interesting SC2 unit.  I have seen people do some pretty ridiculous "sneak attacks" with them I'll explain below, but as a whole I think this unit is drastically underused and is invaluable in tipping the tide in Zerg's favor.  I'll break this down by skill and what it dominates:

Fungal Growth
I could write a novel about this skill alone but that wouldn't be the most interesting read.  Over an 8 second time span, this 75 energy 9 range gem stops the army in the tracks as well!  For this "stopping" effect along it is invaluable for catching units in transition, especially air units like medivacs on their way to harass.  It is much more effective against biological terran units than it is against the shield heavy protoss.  Many zerg players complain of having no solution to the "bio ball" that is 3M (Marine, Marauder, Medivac), but make no mistake, fungal growth is the solution.  Cast and BACK UP letting the full damage take place and clean up with whatever troops you may have.  Similar tactic can be used to tip a ZvZ battle in your favor.  Did mention this comes standard on all infestors, no upgrade needed...

Neural Parasite
I myself am not the biggest fan of this spell, and since the beta has been over it doesn't get used all that often but this is a temporary mind control for all you SC BW fans.  For 100 energy, you control the other unit so long as your infestor does not die or move out of range of the unit.  You cannot burrow and use this ability (same for fungal above) so while controlling you are fairly vulnerable to attacks.  I find it better to use this against an early rush when there are fewer troops to kill infestors.  This of course is hard to do given the late acquiring of the tech.  Target tanks, thors, and collosi and start attacking their own troops as soon as you gain control.  Hopefully you can splash around some damage and make this worth it.  IMO, throwing a fungal down and backing up will do far more damage...

Infested Terrans
A fun little parlor trick I have seen (but have not successfully carried out myself) is to get infestors with burrow and infested terrans, burrow a large group of 6-8 into an enemy base, and spawn a slew of infested terrans to cause harassment.  If they have no detectors (at the stage you get them, most non-zerg players will, some zerg have been moving towards the overseer sooner but still rare imo) it can decimate economy and target tech.  I find these far more useful to intercept air troops on the move in conjunction with fungal growth.  Spawn 6-8 terrans and then lay down the fungal to make quick work of low hp troops.


Swarm on!

89 comments:

  1. here for teh daily love.

    anyway, i really like how you explain the advantage of units in this game. if i ever got myself an sc2 game, i'll definitely gonna goo here for some info.

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  2. those really get dangerous in a defenseless base. ^^
    supportin you bro.

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  3. Thanks for the info dude, appreciate it.

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  4. That's a great example of team work.

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  5. Very informative post, keep it up!
    Showing some love

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  6. i'm a zerg player and it's very important to have infestors in EVERY game. just go for 2-3 infestors and it will improve your army sooooo much!

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  7. Shit, got to start playing SC again, just got it and only played the first mission

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  8. I guess I should play starcraft 2 then, eh?

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  9. I am 12 and what is this?

    cool site bro check out mine at collegiatepreps.blogspot.com!

    SC2 is rad

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  10. Great info mate

    supporting
    http://cktrandomdelights.blogspot.com/

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  11. sweet stuff, following to check your blog out daily

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  12. Thanks for the rundown on Infestors. I've been too lazy lately to look up the info before.

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  13. nice post! i like it ;)
    supportin you ;)!

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  14. Love the info, I should really start playing

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  15. Looks awesome!

    Showing the daily love <3

    http://plentyoflol.blogspot.com/

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  16. For the Swarm!

    http://3xmoney.blogspot.com/

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  17. I love all the blogs about sc2, just started sc2, never played sc, so i appreciate every strat/info i can get.

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  18. interesting stuff, gotta get me this game

    http://crammarcland.blogspot.com/

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  19. You are absolutely correct about infestors. They are underused which is a shame because they bring such flexibility and power with fungal growth and infested terran surprise attacks. If terran had no detectors, the infestors and burrow move to their minerals and wipe out a large group of scvs with 2xfungal growth.

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  20. this is good information i'm trying to cross-apply to Marathon, but to no avail

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  21. some interesting tactics there.

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  22. SC2 was a decent game, pitty it took so damn long though

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  23. Interesting, interesting stuff. Followed and supported.

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  24. I am 100% sure that Blizzard has not even broken down this topic and really thought about it.

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  25. Great post, giving my daily support, thanks for following me.

    Take care.

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  26. Haven't checked out SC2 yet, really looking forward to it. The Zerg fuckin' own.

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  27. Fungal growth is dominant. I honestly believe that it requires the most skill to be successful with the zerg.

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  28. The only real reason i would play SC2 is for custom maps :p

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  29. awesome. This so deep.

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  30. much love for fungus

    http://wordofdodd.blogspot.com/

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  31. So glad to finally see a guide for Zergs. Everyone always talks about Terrans...

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  32. cool might have to check it out good stuff keep it up:)

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  33. Ah gahd! I want so badly to contribute... But I have no frame of reference.

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  34. Hahaha, that seems like the kind of tactic I would totally do :)

    Thanks for the tip!

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  35. nice tactics hahaha can't wait to play again

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  36. Nice topic I'm folowing & suporting you :)
    forex4toi.blogspot.com ^^

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  37. Thank you for the kind comments on my blog :)

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  38. Wow fantastic ideas.

    Keep up the good work!

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  39. Showin' some Lovin'

    australiascrapas.blogspot.com

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  40. Love this game! Although I'm a really bad multitasker so usually I'm not good at RTS haha! I always get stomped when I play online but I guess I just need to change up my tactics! Keep up the great blog buddy =)

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  41. showing my support for a fellow blogger!

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  42. POST DIFFERENT THINGS. FFFFFFFFFFFFF X_X

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  43. Those are some pretty interesting tactics

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  44. If I were into RTS, I would probably know what you are talking about.. how about fps? Ya know, the most cliche genre out there right now? Don't care, I still like it. lol

    Supportin'!

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  45. zerg is my team baby...so thanks for all your tips

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  46. I've never played a Starcraft game but I love reading about them. Supporting.

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  47. I really love infestors I just with NP wasn't so bad now, as well as their size. They stick out like a sore thumb in the field and are easy targets.

    Fungal Growth is <3 though. A lot of bad players don't realize it's a good spell.

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  48. For the Swaaaaaarm! Showing my nightly support, comrade.

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  49. Wow, you should put it into a book.

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  50. i just buy sc2 :D

    following and supporting

    http://chilltimeitis.blogspot.com

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  51. Infestors are grate, returning some support
    kevs.biz

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  52. This is some good advice starcraft 2 is a great game.

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