I was all ready to write an article about which maps favor us zerg players and I came to a realization... we get screwed pretty good in this respect. What I mean by this is that zerg players are without a doubt the most "reactive" race in SC2 and unfortunately no map is really made for us. Here's some good map tips for strategies:
Big Maps (Lost Temple)
Get the fast expand up ASAP as the rush distance is going to be very large. I usually do this even before my pool so a 15 hatch, followed by a 17 pool usually will give you an eco advantage in the long run. Train a few spine crawlers if fearing the quick 3gate or marine strategy. Don't forget your queens.
Smaller Maps (Metalopolis)
Not conducive to fast expands all the time, especially if your opp is aggressive. Short rush distance favors some early aggression with lings.
Wide open Spaces
This is the flaw of many of the maps. A good terran or toss player will take advantage of choke points to render speedlings all but useless. Without getting that good surround, their effectiveness is grossly reduced. Not many maps have wide open spaces so you need to coax your opponent with some trickery.
Ledges, High Ground, Island Expos, etc.
None of these help the zerg! Terran can abuse high cliffs with a fast thor-ship or siege tank drop. Protoss can ledge jump with blinked stalkers. Zerg need to react but cannot really take advantage of these terrains.
I'll get around to my visits tonight. Last night we stayed out late after the contract meeting so by the time we got back to the hotel all I wanted to do was sleep.
Swarm on!
do what u want couse a pirate is free!You're a Pirate!!
ReplyDeletecool!suppin bro :)
check both my blogs are interesting! ;)
i remember in the first starcraft that i was expading all over the map
ReplyDeleteNice thanks for sharing :d
ReplyDeletewow! you really know your sc2 stuff! awesome man!
ReplyDeletesc2 is pretty bad in general for zerg at the moment. chokes everywhere, bad units, no big open spaces... feeels bad man
ReplyDeleteIt seems the Zerg got a MAJOR nerf all around. I'm disappointed, because I always found them the most fun to play.
ReplyDeleteBy the way man, you found any cool custom maps yet that offers advantages and disadvantages for every race on it?
ReplyDeleteI'm getting kinda tired of the vanilla maps.
thna for sharing maps
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cool post
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ReplyDeletesc2... great game
ReplyDeleteZergs got nerfed :'(
ReplyDeleteNice info in this post. Thanks.
ReplyDeleteVery good info on here man, following!
ReplyDeleteGood info here, thanks for sharing! I'm following you daily!
ReplyDeletegood stuff. Keep it up.
ReplyDeleteSite's great, good info and strats!
ReplyDeleteNow I can go back to playing Starcraft II
ReplyDeleteSad that blizzard nerfed the zerg like this. bastards.
ReplyDeleteCan't wait to play starcraft
ReplyDelete+1
ReplyDeleteGonna go play sc2 now :O
ReplyDeleteawesome post!
ReplyDeleteAwesome stuff, I want to play :(
ReplyDeletethanks for the tip man i always lose haha
ReplyDeletemaps are irrelivent.
ReplyDeleteterran seems to be too strong again in this game.
ReplyDeletei suck
ReplyDeletehaha, i didn't know that?! or did i? good post anyway :D
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ReplyDeletehehe, thanks for sharing, bro. =)
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ReplyDeleteCool post!
ReplyDeleteSupporting
Great post !
ReplyDeleteNo map is designed for Zerg because they don't need the help, they're that awesome XD
ReplyDeletei remember a good website to get cool maps.... but i forgot the url :)
ReplyDeletebig maps for the win. ;)
ReplyDeletetill your opponent gets to you, you will have an army. ^^
i think youve got a very valid point there.
ReplyDeletethat sounds strategistic
ReplyDeleteNice post, supportin.
ReplyDeletecool and thanks if i can remember all that i'll have a good advantage next time i play
ReplyDeletedamn you definitely know sc2 pro tips :)
ReplyDeleteWhere's the love for Big Gamer Hunters?!
ReplyDeleteGreat info here.
ReplyDeleteCheers
I really wish that there was a way for Zergs to exploit cliffs and what not...
ReplyDeleteThe last update should have helped zerg somewhat
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